Cry of fear

broken image
broken image
broken image

The inventory system was also reduced from 12 slots to 6. This was later changed to illuminate the area in front of the player.

broken image

For example, the phone's flashlight was initially made to illuminate an area around the player. During the 4 years of development of Cry of Fear, many ideas were scrapped, while others were improved. The mod was delayed several times due to time limitations before being released in 2012. Development Ĭry of Fear began development in 2008. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year. Cry of Fear is a survival horror game developed by independent Swedish studio Team Psykskallar.